>_ tvc95.dev
$ projects

All Projects

A couple things I've built and experimented with throughout the years as a Software Engineer. This is a curated selection of projects that I'm most proud of, spanning various domains and technologies.

6 projects
// featuredfullstack44

Devroast

Full-stack web application that analyzes submitted code and generates AI-powered feedback, ranging from constructive reviews to sarcastic critiques. Includes a scoring system and public leaderboard. Built to explore prompt engineering and user interaction patterns.

  • * Supports 10+ programming languages
  • * End-to-end typing with tRPC and Tanstack Query, eliminating duplicate API contracts and ensuring type safety across the stack.
  • * Rate limit implemented with PostgreSQL to manage API usage and prevent abuse.
  • * AI feedback generated by Gemini Flash via Vercel AI SDK, providing insightful and context-aware code reviews.
// tech_stack
Next.jsReacttRPC + Tanstack QueryPostgreSQLPlaywrightTailwind CSS
desktop97

TonIQ

Interactive ear training desktop application that sharpens musical perception through gamified exercises, powered by real-time audio synthesis using the Tone.js library.

ElectronReactTypeScriptSQLiteVitestPlaywrightTailwind CSS
frontend97

Pokedex React

Interactive Pokedex application built with React and TypeScript, featuring a clean UI and comprehensive Pokémon data.

ReactTypeScriptGraphQLMaterial UI
game111

Recruta Social

Serious adventure game developed in Unity to promote civic awareness and social accountability. Players solve community issues caused by poor public management. Contributed to early development, focusing on gameplay mechanics and UI. Finalist in three categories at SBGames 2019.

UnityC#Android
// more_projects
game

Desafio Solar

Educational serious game developed in Unity for Android tablets, designed to teach solar energy and electrical concepts to public high school students. Contributed to gameplay mechanics, UI interactions, and performance optimization.

UnityC#Android
game

S.A.I.L - Stream Audio Interpreter for Ludicity

Retro-style survival game developed in Unity during Global Game Jam 2017, featuring real-time audio integration, where ocean wave behavior is generated based on user-selected music. Contributed to game design and implementation.

UnityC#Desktop